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end
end
effect_1:SetOperation(print_hand)
str_1:RegisterEffect(effect_1)
end
fun["全部回到卡组"] = function
Debug.ShowHint("胜利条件:让对方回到卡组。")
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
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end
end
effect_1:SetOperation(print_hand)
str_1:RegisterEffect(effect_1)
end
fun["全部回到卡组"] = function
Debug.ShowHint("胜利条件:让对方的卡回到卡组。")
effect_1 = Effect.GlobalEffect()
effect_1:SetType(EFFECT_TYPE_FIELD
+ EFFECT_TYPE_CONTINUOUS)
effect_1:SetCode(EVENT_ADJUST)
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