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--[[message
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
]]
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,14900,0,0)
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--[[message
Multiple attackers are fun when you can abuse them. Even funnier if they can attack directly.
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("Naim")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,14900,0,0)
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--opponent's
Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --Legendary Fisherman III
--Insert any message here
--insert additional message here
Debug.ReloadFieldEnd()
Debug.ShowHint("从卡组中选择两张卡加入手卡!")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)
--~ Debug.ShowHint("Win this turn!")
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--opponent's
Debug.AddCard(46986414,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --Legendary Fisherman III
--Insert any message here
--insert additional message here
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局添加手卡"](4)
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