游戏王残局简化版

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Diff

Differences From Artifact [85580bdd48]:

To Artifact [3d584811b4]:


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Debug.AddCard(93662626,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(96802306,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(96802306,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(96802306,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(27552504,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(39064822,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(75452921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(22862454,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(54635100,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(94626871,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(86750474,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(61665245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(5043010,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(5821478,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(10389142,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(27552504,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(2220237,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(75452921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(22862454,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(54635100,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(94626871,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(86750474,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(61665245,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(5043010,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(5821478,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.ReloadFieldEnd()
fun["随机抽卡"](0)
aux.BeginPuzzle()







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Debug.AddCard(93662626,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(96802306,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(96802306,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(96802306,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
Debug.AddCard(10389142,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(27552504,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(39064822,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(75452921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(22862454,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(54635100,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(94626871,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(86750474,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(61665245,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(5043010,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(5821478,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(10389142,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(27552504,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(98978921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(2220237,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(75452921,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(22862454,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(54635100,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(24094258,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(94626871,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(86750474,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(61665245,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(5043010,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(5821478,1,1,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.ReloadFieldEnd()
fun["随机抽卡"](5)
aux.BeginPuzzle()