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--[[message
卡数:34
规则:新大师
]]
--created by puzzle editor
Debug.SetAIName("幽厉塔诗莉安")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,5000,0,0)
Debug.SetPlayerInfo(1,38500,0,0)
--自己的怪兽区
Debug.AddCard(1834753,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --最大瞬移者
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--[[message
念动力
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("幽厉塔诗莉安")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,5000,0,0)
Debug.SetPlayerInfo(1,38500,0,0)
--自己的怪兽区
Debug.AddCard(1834753,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK) --最大瞬移者
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Debug.AddCard(67073561,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --斗篷理发魔女姑娘
Debug.AddCard(84271823,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --落消之方块游戏家
Debug.AddCard(26692769,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --幻影骑士团 锈蚀月刃斧
Debug.AddCard(4280258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --召命之神弓-阿波罗萨
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)
--~ Debug.ShowHint("在这个回合取得胜利")
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Debug.AddCard(67073561,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --斗篷理发魔女姑娘
Debug.AddCard(84271823,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --落消之方块游戏家
Debug.AddCard(26692769,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --幻影骑士团 锈蚀月刃斧
Debug.AddCard(4280258,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --召命之神弓-阿波罗萨
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局通知"]()
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