游戏王残局简化版

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Diff

Differences From Artifact [80ab504866]:

To Artifact [c244057012]:


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--[[message
维护:2024-07-03
简语:Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
标签:#RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 9000, 0, 0)

--Main Deck (yours)






Debug.AddCard(13518809, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(59913418, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(23635815, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(27520594, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61441708, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(52904476, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80701178, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(53303460, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8454126, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(88176533, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(8198712, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

--Extra Deck (yours)
Debug.AddCard(79606837, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(21200905, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(50669347, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Hand (yours)


Debug.AddCard(81587028, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(51782995, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(98999181, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(65877963, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(77235086, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23459650, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Spell & Trap Zones (yours)
--~ Debug.AddCard(65810489,0,0,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(82956214, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(1929294, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(1929294,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
--~ Debug.AddCard(20541432,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
--~ Debug.AddCard(33212663,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(97204936,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
--~ Debug.AddCard(27520594,1,1,LOCATION_MZONE,4,POS_FACEUP_DEFENSE,true)

--Spell & Trap Zones (opponent's)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
--~ Debug.AddCard(44095762,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
--~ Debug.AddCard(21481146,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(5650082, 1, 1, LOCATION_SZONE, 4, POS_FACEDOWN)
--~ Debug.AddCard(47475363,1,1,LOCATION_SZONE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd("护卫者")
aux.BeginPuzzle()

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--[[message

Ruin and Demise are deep into your deck, and so are their Ritual Spells.
Can you still summon both of them?
Be careful on not locking yourself out of the combo!
#RashFaustinho_04_Ruin_and_Demise
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2100, 0, 0)
Debug.SetPlayerInfo(1, 9000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(1929294, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(82956214, 0, 0, k1, 2, k2)
Debug.AddCard(5650082, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(13518809, 0, 0, k1, 0, k2)
Debug.AddCard(59913418, 0, 0, k1, 0, k2)
Debug.AddCard(23635815, 0, 0, k1, 0, k2)
Debug.AddCard(27520594, 0, 0, k1, 0, k2)
Debug.AddCard(61441708, 0, 0, k1, 0, k2)
Debug.AddCard(52904476, 0, 0, k1, 0, k2)
Debug.AddCard(80701178, 0, 0, k1, 0, k2)
Debug.AddCard(53303460, 0, 0, k1, 0, k2)
Debug.AddCard(8454126, 0, 0, k1, 0, k2)
Debug.AddCard(88176533, 0, 0, k1, 0, k2)
Debug.AddCard(8198712, 0, 0, k1, 0, k2)
Debug.AddCard(8198712, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组

Debug.AddCard(79606837, 0, 0, k1, 0, k2)
Debug.AddCard(21200905, 0, 0, k1, 0, k2)
Debug.AddCard(50669347, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地

local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(81587028, 0, 0, k1, 0, k2)
Debug.AddCard(51782995, 0, 0, k1, 0, k2)
Debug.AddCard(98999181, 0, 0, k1, 0, k2)
Debug.AddCard(65877963, 0, 0, k1, 0, k2)
Debug.AddCard(77235086, 0, 0, k1, 0, k2)
Debug.AddCard(23459650, 0, 0, k1, 0, k2)






















Debug.ReloadFieldEnd("护卫者")
aux.BeginPuzzle()