游戏王残局简化版

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Diff

Differences From Artifact [7f2aeacdab]:

To Artifact [74586fa880]:


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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 2500, 0, 0)
Debug.SetPlayerInfo(1, 16500, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(16428514, 0, 0, k1, 1, POS_FACEDOWN_DEFENSE)
Debug.AddCard(78202553, 0, 0, k1, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(31759689, 0, 0, k1, 3, POS_FACEDOWN_DEFENSE)
Debug.AddCard(89631139, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(52503575, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(74640994, 0, 0, k1, 3, k2)
Debug.AddCard(68001309, 0, 0, k1, 0, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(42713844, 0, 0, k1, 0, k2)
Debug.AddCard(16719140, 0, 0, k1, 0, k2)



Debug.AddCard(74762582, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组







local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡


Debug.ReloadFieldEnd()
aux.BeginPuzzle()





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--[[message
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 10000, 0, 0)
Debug.SetPlayerInfo(1, 6350, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽

Debug.AddCard(72717433, 1, 1, k1, 0, k2)
Debug.AddCard(11901678, 1, 1, k1, 1, k2)
Debug.AddCard(27134689, 1, 1, k1, 2, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷

Debug.AddCard(14342283, 1, 1, k1, 3, POS_FACEUP)

local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(72090076, 0, 0, k1, 0, k2)
Debug.AddCard(99748883, 0, 0, k1, 0, k2)
Debug.AddCard(91646304, 0, 0, k1, 0, k2)
Debug.AddCard(72291078, 0, 0, k1, 0, k2)
Debug.AddCard(72291078, 0, 0, k1, 0, k2)
Debug.AddCard(9742784, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(27548199, 0, 0, k1, 0, k2)
Debug.AddCard(90953320, 0, 0, k1, 0, k2)
Debug.AddCard(21915012, 0, 0, k1, 0, k2)
Debug.AddCard(44097050, 0, 0, k1, 0, k2)
Debug.AddCard(50588353, 0, 0, k1, 0, k2)
Debug.AddCard(60303245, 0, 0, k1, 0, k2)
Debug.AddCard(86066372, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(26202165, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)