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Debug.AddCard(86099788,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(11366199,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(41147577,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(26268488,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(17016362,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local
s1=Debug.AddCard(19508728,0,0,LOCATION_SZONE,2,POS_FACEUP)
Debug.PreEquip(s1,m1)
Debug.AddCard(68462976,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()
Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动《法老的审判》打印任意卡。\n只能打印3张卡到手卡或额外。")
--~ Debug.ShowHint("只能打印3张卡到手卡或额外")
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)
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Debug.AddCard(86099788,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
Debug.AddCard(11366199,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
Debug.AddCard(41147577,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(26268488,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
Debug.AddCard(17016362,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
local
s1=Debug.AddCard(19508728,0,0,LOCATION_SZONE,2,POS_FACEUP)
Debug.AddCard(68462976,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.PreEquip(s1,m1)
Debug.ShowHint("这是一个印卡残局,点击对方额外卡组可以发动「法老的审判」打印任意卡。\n只能打印 3 张卡到手卡或额外卡组。")
fun["印卡"](c1,3)
fun["开局说明"]()
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