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Debug.AddCard(42079445, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(76407432, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(80280737, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(77336644, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(70902743, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(20474741, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(57568840, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8487449, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5780210, 0, 0, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd("爆裂反击")
aux.BeginPuzzle()
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>
<
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Debug.AddCard(42079445, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(76407432, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(80280737, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(44095762, 1, 1, k1, 2, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(77336644, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(20474741, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(70902743, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97489701, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(57568840, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(8487449, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(16638212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(5780210, 0, 0, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd("爆裂反击")
aux.BeginPuzzle(1)
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