1
2
3
4
5
6
7
8
9
10
11
|
--[[message
卡数:5
规则:大师3
]]
Debug.SetAIName("[WCS2006]07_cybernetic_magician")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1000,0,0)
Debug.SetPlayerInfo(1,8400,0,0)
Debug.AddCard(48094997,0,0,LOCATION_HAND,0,POS_FACEDOWN)
|
<
<
>
>
>
|
1
2
3
4
5
6
7
8
9
10
11
12
|
--[[message
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("[WCS2006]07_cybernetic_magician")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
Debug.SetPlayerInfo(0,1000,0,0)
Debug.SetPlayerInfo(1,8400,0,0)
Debug.AddCard(48094997,0,0,LOCATION_HAND,0,POS_FACEDOWN)
|
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
|
Debug.AddCard(97023549,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(84686841,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(34100324,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local str = {}
local fun = {}
local cache1
fun["通关邀请"]=function()
local e999
e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
function cache1(e,tp,eg,ep,ev,re,r,rp)
return Duel.GetLP(1)<=0
end
e999:SetCondition(cache1)
function cache1(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613")
return
end
e999:SetOperation(cache1)
Duel.RegisterEffect(e999,0)
end
fun["通关邀请"]()
|
|
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
<
|
22
23
24
25
26
27
28
29
30
31
|
Debug.AddCard(97023549,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(84686841,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.AddCard(34100324,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()
|