游戏王残局简化版

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Diff

Differences From Artifact [5c93f9ff13]:

To Artifact [df402c0b21]:


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	h1 = Effect.CreateEffect(u1)
	h1:SetType(EFFECT_TYPE_SINGLE)
	h1:SetCode(EFFECT_UPDATE_ATTACK)
	h1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	h1:SetValue(u2)
	u1:RegisterEffect(h1)
end
d["印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)







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	h1 = Effect.CreateEffect(u1)
	h1:SetType(EFFECT_TYPE_SINGLE)
	h1:SetCode(EFFECT_UPDATE_ATTACK)
	h1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
	h1:SetValue(u2)
	u1:RegisterEffect(h1)
end
d["卡_印卡源"] = Debug.AddCard(5758500, 1, 1, LOCATION_EXTRA, 0, POS_FACEUP_ATTACK)

Debug.AddCard(77622396, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(49658464, 0, 0, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(22205600, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN_ATTACK)

Debug.AddCard(13758665, 1, 1, LOCATION_SZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(51452091, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
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Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, d["印卡源"], 1)
Debug.ShowHint("场上怪兽攻击力已改变")

--[[
你以为这局是拼百位数、十位数、个位数?
试了之后,发现不行,于是想发动《天邪鬼的诅咒》配合《无千干扰》。
但想来想去就是起效不了。
遍翻卡池后终于找到了能让《天邪鬼的诅咒》起效的卡。
咦?!
怎么《天邪鬼的诅咒》不能和《无千干扰》配合呢?
哈哈哈!
这就中圈套了!
]]







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Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)
Debug.AddCard(7562372, 1, 1, LOCATION_DECK, 4, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle(nil, nil, d["卡_印卡源"], 1)
Debug.ShowHint("场上怪兽攻击力已改变")

--[[
你以为这局是拼百位数、十位数、个位数?
试了之后,发现不行,于是想发动《天邪鬼的诅咒》配合《无千干扰》。
但想来想去就是起效不了。
遍翻卡池后终于找到了能让《天邪鬼的诅咒》起效的卡。
咦?!
怎么《天邪鬼的诅咒》不能和《无千干扰》配合呢?
哈哈哈!
这就中圈套了!
]]