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Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
<pre><code>Debug.SetAIName("base-2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)
-----------------
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Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h2 data-number="1.24" id="section-23"><span class="header-section-number">1.24</span> </h2>
<pre><code>Debug.SetAIName("base-2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN,5)
Debug.SetPlayerInfo(0,8000,0,0)
Debug.SetPlayerInfo(1,8000,0,0)
-----------------
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-----------------
-----------------
Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
</code></pre>
<h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
<h2 data-number="2.1" id="section-24"><span class="header-section-number">2.1</span> </h2>
<p>应该不能发动加速同调星尘龙。</p>
<pre><code>Debug.SetAIName("base-2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
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>
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>
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-----------------
-----------------
Debug.AddCard(8842266,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(44155002,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
--~ aux.BeginPuzzle()
</code></pre>
<h1 data-number="2" id="异常"><span class="header-section-number">2</span> 异常</h1>
<h2 data-number="2.1" id="section-24"><span class="header-section-number">2.1</span> </h2>
<p>应该不能发动加速同调星尘龙。</p>
<pre><code>Debug.SetAIName("base-2")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
|