468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
|
str["失败得分表"][2200] = "古遗物-死镰"
str["失败得分表"][2300] = "能朋克 调狐"
str["失败得分表"][2400] = "俱舍怒威族·芬里尔狼"
str["失败得分表"][2500] = "黑魔术师"
str["失败得分表"][2600] = "雅典娜"
str["失败得分表"][2700] = "暗黑界的龙神 格拉法"
str["失败得分表"][2800] = "魔导兽 刻耳柏洛斯尊主"
str["失败得分表"][2900] = "青眼白龙"
str["失败得分表"][3000] = "青眼白龙"
str["对方玩家的初始生命值"] = Duel.GetLP(1)
str["效果"] = Effect.GlobalEffect()
str["效果"]:SetType(EFFECT_TYPE_FIELD
|
|
|
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
|
str["失败得分表"][2200] = "古遗物-死镰"
str["失败得分表"][2300] = "能朋克 调狐"
str["失败得分表"][2400] = "俱舍怒威族·芬里尔狼"
str["失败得分表"][2500] = "黑魔术师"
str["失败得分表"][2600] = "雅典娜"
str["失败得分表"][2700] = "暗黑界的龙神 格拉法"
str["失败得分表"][2800] = "魔导兽 刻耳柏洛斯尊主"
str["失败得分表"][2900] = "元素英雄 永生侠"
str["失败得分表"][3000] = "青眼白龙"
str["对方玩家的初始生命值"] = Duel.GetLP(1)
str["效果"] = Effect.GlobalEffect()
str["效果"]:SetType(EFFECT_TYPE_FIELD
|