游戏王残局简化版

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Diff

Differences From Artifact [4871e838de]:

To Artifact [89ae77406e]:


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--[[message
#控敌的纹章 #32.Enemy Controlled Heraldry
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 12595900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(60802233, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47017574, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(97403510, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(89189982, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41218256, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11522979, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(02407234, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(06165656, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(45869829, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(46652477, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(74519184, 0, 0, LOCATION_SZONE, 3, POS_FACEDOWN)
Debug.AddCard(40971261, 0, 0, LOCATION_SZONE, 4, POS_FACEDOWN)
Debug.AddCard(00473469, 1, 1, LOCATION_SZONE, 0, POS_FACEDOWN)
Debug.AddCard(57115864, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, LOCATION_SZONE, 4, POS_FACEUP)
Debug.AddCard(56433456, 1, 1, LOCATION_SZONE, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(76862289, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(73048641, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(45705025, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(09622164, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(37364101, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(12510878, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(29948642, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(04392470, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23649496, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(02061963, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11522979, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(19310321, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, LOCATION_GRAVE, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89399912, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(45725480, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(81385346, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(47660516, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(82293134, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)


Debug.ReloadFieldEnd()
aux.BeginPuzzle()











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--[[message
#控敌的纹章 #32.Enemy Controlled Heraldry
#四妹
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 2200, 0, 0)
Debug.SetPlayerInfo(1, 12595900, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(60802233, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47017574, 1, 1, k1, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(97403510, 1, 1, k1, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(89189982, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(41218256, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(11522979, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(02407234, 1, 1, k1, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(06165656, 1, 1, k1, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(89631139, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(45869829, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(46652477, 0, 0, k1, 2, POS_FACEDOWN)
Debug.AddCard(74519184, 0, 0, k1, 3, POS_FACEDOWN)
Debug.AddCard(40971261, 0, 0, k1, 4, POS_FACEDOWN)
Debug.AddCard(00473469, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(57115864, 1, 1, k1, 2, POS_FACEDOWN)
Debug.AddCard(98139712, 1, 1, k1, 4, POS_FACEUP)
Debug.AddCard(56433456, 1, 1, k1, 5, POS_FACEUP)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(82315772, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37011715, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(76862289, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(73048641, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45705025, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60316373, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82315772, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12247206, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(09622164, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(90411554, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(37364101, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(12510878, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29948642, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(04392470, 1, 1, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23649496, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(02061963, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11522979, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(80117527, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(19310321, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(98045062, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(94770493, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(26400609, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(89399912, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(45725480, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(81385346, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(53804307, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(47660516, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82293134, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(17238333, 1, 1, k1, 0, POS_FACEDOWN)


Debug.ReloadFieldEnd()
aux.BeginPuzzle()