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--created by puzzle editor
Debug.SetAIName("Lionben影城波")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,8000,0,0)
--自己的怪兽区
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>
>
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--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
--created by puzzle editor
Debug.SetAIName("Lionben影城波")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,8000,0,0)
--自己的怪兽区
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Debug.AddCard(86066372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --访问码语者
Debug.AddCard(10817524,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --始祖龙 古龙
Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --守护者·奇美拉
Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接蜘蛛
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("在回合结束前获胜!")
Debug.ShowHint("访问和古龙")
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Debug.AddCard(86066372,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --访问码语者
Debug.AddCard(10817524,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --始祖龙 古龙
Debug.AddCard(11321089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --守护者·奇美拉
Debug.AddCard(98978921,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --连接蜘蛛
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()
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