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Debug.SetPlayerInfo(1, 6100, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 0, k2)
Debug.AddCard(8783685, 1, 1, k1, 1, k2)
Debug.AddCard(8783685, 1, 1, k1, 2, k2)
Debug.AddCard(8783685, 1, 1, k1, 3, k2)
Debug.AddCard(8783685, 1, 1, k1, 4, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, k2)
Debug.AddCard(69809989, 0, 0, k1, 0, k2)
Debug.AddCard(69809989, 0, 0, k1, 0, k2)
Debug.AddCard(46986414, 0, 0, k1, 0, k2)
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Debug.SetPlayerInfo(1, 6100, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8783685, 1, 1, k1, 0, k2)
Debug.AddCard(8783685, 1, 1, k1, 1, k2)
Debug.AddCard(8783685, 1, 1, k1, 2, k2)
Debug.AddCard(8783685, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(27288416, 0, 0, k1, 0, k2)
Debug.AddCard(69809989, 0, 0, k1, 0, k2)
Debug.AddCard(69809989, 0, 0, k1, 0, k2)
Debug.AddCard(46986414, 0, 0, k1, 0, k2)
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