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Debug.AddCard(18964575, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd("英豪冠军 断钢剑王")
aux.BeginPuzzle(1)
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Debug.AddCard(18964575, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(65367484, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(28150174, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(82944432, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(60645181, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1 = LOCATION_HAND
Debug.AddCard(40044918, 0, 0, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd("英豪冠军 断钢剑王")
aux.BeginPuzzle(1)
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