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local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(99910751, 0, 0, k1, 0, k2)
Debug.AddCard(27288416, 0, 0, k1, 0, k2)
Debug.AddCard(97631303, 0, 0, k1, 0, k2)
Debug.ReloadFieldEnd("鬼计无头骑士")
aux.BeginPuzzle(1)
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local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(99910751, 0, 0, k1, 0, k2)
Debug.AddCard(27288416, 0, 0, k1, 0, k2)
Debug.AddCard(97631303, 0, 0, k1, 0, k2)
Debug.ReloadFieldEnd()
aux.BeginPuzzle(1)
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