游戏王残局简化版

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Diff

Differences From Artifact [3d512691ae]:

To Artifact [4c27b49fee]:


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fun["印卡"] = function(str_1, str_2, str_3)
  str["印卡"] = 1

  str["当前印卡数"] = 1

  effect_1 = Effect.CreateEffect(str_1)
  effect_1:SetType(EFFECT_TYPE_SINGLE)

  effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
    + EFFECT_FLAG_UNCOPYABLE
    + EFFECT_FLAG_CANNOT_NEGATE
    + EFFECT_FLAG_CANNOT_DISABLE)

  cache_1 = function()
    Duel.SetChainLimit(aux.FALSE)
    end

  effect_1:SetTarget(cache_1)

  effect_1:SetRange(LOCATION_EXTRA)

  function print_hand(effect_event
      , player_who_activate_the_effect)
    announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
    card = Duel.CreateToken(player_who_activate_the_effect
      , announce_card)
    if str["当前印卡数"] <= str_2 then
      str["当前印卡数"] = str["当前印卡数"] + 1







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fun["印卡"] = function(str_1, str_2, str_3)
  str["印卡"] = 1

  str["当前印卡数"] = 1

  effect_1 = Effect.CreateEffect(str_1)
  effect_1:SetType(EFFECT_TYPE_SINGLE)

  effect_1:SetProperty(EFFECT_FLAG_BOTH_SIDE
    + EFFECT_FLAG_UNCOPYABLE
    + EFFECT_FLAG_CANNOT_NEGATE
    + EFFECT_FLAG_CANNOT_DISABLE)

  cache_1 = function()
    Duel.SetChainLimit(aux.FALSE)
    end

  effect_1:SetTarget(cache_1)

  effect_1:SetRange(LOCATION_EXTRA)

  function print_hand(effect_event
      , player_who_activate_the_effect)
    announce_card = Duel.AnnounceCard(player_who_activate_the_effect)
    card = Duel.CreateToken(player_who_activate_the_effect
      , announce_card)
    if str["当前印卡数"] <= str_2 then
      str["当前印卡数"] = str["当前印卡数"] + 1