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Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,500,0,0)
Debug.SetPlayerInfo(1,32200,0,0)
local e0=Effect.GlobalEffect()
e0:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e0:SetCode(EVENT_ADJUST)
e0:SetCountLimit(1)
e0:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(0)>0 end)
e0:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
local g=Duel.SelectMatchingCard(tp,Card.IsAbleToHand,tp,LOCATION_DECK,0,6,6,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_RULE)
end end)
Duel.RegisterEffect(e0,0)
Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(17016362,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(36898537,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82044279,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(18239909,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
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Debug.SetAIName("四妹")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,3)
Debug.SetPlayerInfo(0,500,0,0)
Debug.SetPlayerInfo(1,32200,0,0)
Debug.AddCard(12014404,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(17016362,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(16195942,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(79606837,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(36898537,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(82044279,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(18239909,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
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Debug.AddCard(84136000,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(67630339,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(13166648,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(79766336,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
Debug.AddCard(1127737,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)
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Debug.AddCard(84136000,1,1,LOCATION_SZONE,1,POS_FACEDOWN)
Debug.AddCard(67630339,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.AddCard(13166648,1,1,LOCATION_SZONE,3,POS_FACEDOWN)
Debug.AddCard(79766336,1,1,LOCATION_SZONE,4,POS_FACEDOWN)
Debug.AddCard(1127737,1,1,LOCATION_SZONE,5,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
--~ 必须位于残局文件底部
fun["开局添加手卡"](6)
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