游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [341e11c77e]:

To Artifact [0d8054575d]:


1
2
3
4
5
6
7
8
9
10
11
12











13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29




30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
--[[message
维护:2024-07-03
简语:Help Exodia obliterate the opponent's field!
标签:#RashFaustinho_01_Obliterate
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

--Main Deck (yours)











Debug.AddCard(38033121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

-- Grave (yours)
Debug.AddCard(71703785, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)

--Extra Deck (yours)
Debug.AddCard(50237654, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11765832, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73452089, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39915560, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(54757758, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Hand (yours)




Debug.AddCard(84133008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(32062913, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21570001, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53046408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23020408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Monster Zones (yours)
Debug.AddCard(70903634, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(44519536, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(8124921, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(7902349, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(58604027, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)

--Hand (opponent's)
Debug.AddCard(42352091, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)

Debug.ReloadFieldEnd("新世坏")
aux.BeginPuzzle()

<
|
|







|
>
>
>
>
>
>
>
>
>
>
>
|
|
|
|
<
<
<
<
<
|
|
|
|
|
|
|
<
>
>
>
>
|
|
|
|
|
|
|
<
<
<
<
<
<
<
<
<
|
<
<
<
<
<



1

2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26





27
28
29
30
31
32
33

34
35
36
37
38
39
40
41
42
43
44









45





46
47
48
--[[message

Help Exodia obliterate the opponent's field!
#RashFaustinho_01_Obliterate
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(8124921, 0, 0, k1, 0, k2, true)
Debug.AddCard(70903634, 0, 0, k1, 1, k2, true)
Debug.AddCard(7902349, 0, 0, k1, 3, k2, true)
Debug.AddCard(44519536, 0, 0, k1, 4, k2, true)
Debug.AddCard(89631139, 1, 1, k1, 1, k2, true)
Debug.AddCard(58604027, 0, 0, k1, 2, k2, true)
Debug.AddCard(89631139, 1, 1, k1, 2, k2, true)
Debug.AddCard(89631139, 1, 1, k1, 3, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(38033121, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(91152256, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组





Debug.AddCard(50237654, 0, 0, k1, 0, k2)
Debug.AddCard(11765832, 0, 0, k1, 0, k2)
Debug.AddCard(73452089, 0, 0, k1, 0, k2)
Debug.AddCard(39915560, 0, 0, k1, 0, k2)
Debug.AddCard(10817524, 0, 0, k1, 0, k2)
Debug.AddCard(54757758, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地

Debug.AddCard(71703785, 0, 0, k1, 0, k2)
Debug.AddCard(46986414, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(84133008, 0, 0, k1, 0, k2)
Debug.AddCard(24094653, 0, 0, k1, 0, k2)
Debug.AddCard(32062913, 0, 0, k1, 0, k2)
Debug.AddCard(39910367, 0, 0, k1, 0, k2)
Debug.AddCard(21570001, 0, 0, k1, 0, k2)
Debug.AddCard(53046408, 0, 0, k1, 0, k2)
Debug.AddCard(23020408, 0, 0, k1, 0, k2)









Debug.AddCard(42352091, 1, 1, k1, 0, k2)






Debug.ReloadFieldEnd("新世坏")
aux.BeginPuzzle()