Differences From Artifact [2766592cdf]:
- File single/简化版_30_17.lua — part of check-in [66dd181391] at 2024-06-24 11:57:13 on branch trunk — 0 (user: 顽雨沉风, size: 823) [annotate] [blame] [check-ins using]
- File single/简化版_3B_08.lua — part of check-in [1737d5c2b9] at 2024-06-24 06:37:55 on branch trunk — 0 (user: 顽雨沉风, size: 823) [annotate] [blame] [check-ins using]
- File single/简化版_430_07.lua — part of check-in [e3609fc9a0] at 2024-06-27 13:29:50 on branch trunk — 0 (user: 顽雨沉风, size: 823) [annotate] [blame] [check-ins using]
- File single/简化版_430_16.lua — part of check-in [4a7dbf9ddd] at 2024-06-25 01:15:31 on branch trunk — 0 (user: 顽雨沉风, size: 823) [annotate] [blame] [check-ins using]
- File single/简化版_530_16.lua — part of check-in [0b7fcedec2] at 2024-06-27 09:50:34 on branch trunk — 0 (user: 顽雨沉风, size: 823) [annotate] [blame] [check-ins using]
To Artifact [991dbed2f6]:
- File single/简化版_430_07.lua — part of check-in [6d6d337289] at 2024-06-28 02:47:59 on branch trunk — 0 (user: 顽雨沉风, size: 1868) [annotate] [blame] [check-ins using]
︙ | ︙ | |||
17 18 19 20 21 22 23 | Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() | > > > > > > > > > > > > > > > > > | 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 | Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) Debug.AddCard(80604091, 0, 0, LOCATION_SZONE, 2, POS_FACEUP) Debug.AddCard(44095762, 1, 1, LOCATION_SZONE, 2, POS_FACEDOWN) Debug.ReloadFieldEnd() aux.BeginPuzzle() --[[ 我方拥有多张装备卡,而对方场上只有一只怪兽。 由于我方的装备卡需要对方怪兽才能造成高伤害,故,我方的装备卡资源是溢出的,需要消耗装备卡来过掉对方的陷阱卡。 很明显,下克上比月镜盾造成的伤害要高。 最终我方要保留的装备卡是下克上。 象牙角笛要破敌也需要消耗装备卡。 象牙角笛需要消耗装备卡,过陷阱卡也需要消耗装备卡,而可供消耗的装备卡只有一张,这就导致它们需要共用装备卡。 但是,若共用装备卡,则我方血量无法维持资源运作。 因此,此局在局内无解。 这局的关键点就在于,需要尽早消耗掉装备卡来换取我方的安全,更准确地说,要尽早堆墓月镜盾。 但是,用月镜盾自身效果回卡组,则需要消耗龙星; 用龙星效果回卡组,又不能堆墓月镜盾。 局内无解,只能求向局外。 在残局开始前,更改回卡组的默认设置。 此局得解。 ]] |