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cache_1 = cache_1 + LOCATION_DECK
cache_1 = cache_1 + LOCATION_HAND
cache_1 = cache_1 + LOCATION_MZONE
cache_1 = cache_1 + LOCATION_SZONE
cache_1 = cache_1 + LOCATION_GRAVE
cache_1 = cache_1 + LOCATION_REMOVED
cache_1 = cache_1 + LOCATION_EXTRA
cache_1 = cache_1 + LOCATION_OVERLAY
str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
str["开局说明"] =""
str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
str["开局说明"] = str["开局说明"] .. "卡 "
str["开局说明"] = str["开局说明"] .. str["规则"]
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cache_1 = cache_1 + LOCATION_DECK
cache_1 = cache_1 + LOCATION_HAND
cache_1 = cache_1 + LOCATION_MZONE
cache_1 = cache_1 + LOCATION_SZONE
cache_1 = cache_1 + LOCATION_GRAVE
cache_1 = cache_1 + LOCATION_REMOVED
cache_1 = cache_1 + LOCATION_EXTRA
--~ cache_1 = cache_1 + LOCATION_OVERLAY
str["这个残局的效果卡数量"] = Duel.GetMatchingGroupCount(fun["是否效果卡"],0,cache_1,cache_1,nil)
cache_1 = Duel.GetOverlayCount(0, LOCATION_MZONE, LOCATION_MZONE)
str["这个残局的效果卡数量"] = str["这个残局的效果卡数量"] + cache_1
str["开局说明"] =""
str["开局说明"] = str["开局说明"] .. str["这个残局的效果卡数量"]
str["开局说明"] = str["开局说明"] .. "卡 "
str["开局说明"] = str["开局说明"] .. str["规则"]
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