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local str = {}
local string = string
local table = table
local s = {}
_G.fun = {}
s["效牌之类排"] = {
TYPE_SPELL
, TYPE_TRAP
, TYPE_EFFECT
}
s["无效灵摆怪兽之排"] = {
28363749
, 19474136
, 17390179
, 83980492
}
s["全区"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA
--第一层-------------------------------
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local str = {}
local string = string
local table = table
local s = {}
_G.fun = {}
s["效牌之类排"] = {
TYPE_SPELL
, TYPE_TRAP
, TYPE_EFFECT
}
s["无效灵摆怪兽之卡编排"] = {
28363749
, 19474136
, 17390179
, 83980492
}
s["全区"] = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED + LOCATION_DECK + LOCATION_EXTRA
--第一层-------------------------------
|