游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [0d8054575d]:

To Artifact [e5fbf5ea91]:


19
20
21
22
23
24
25

26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
Debug.AddCard(89631139, 1, 1, k1, 3, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(38033121, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(91152256, 0, 0, k1, 0, k2)

local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50237654, 0, 0, k1, 0, k2)
Debug.AddCard(11765832, 0, 0, k1, 0, k2)
Debug.AddCard(73452089, 0, 0, k1, 0, k2)
Debug.AddCard(39915560, 0, 0, k1, 0, k2)
Debug.AddCard(10817524, 0, 0, k1, 0, k2)
Debug.AddCard(54757758, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71703785, 0, 0, k1, 0, k2)
Debug.AddCard(46986414, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(84133008, 0, 0, k1, 0, k2)
Debug.AddCard(24094653, 0, 0, k1, 0, k2)
Debug.AddCard(32062913, 0, 0, k1, 0, k2)
Debug.AddCard(39910367, 0, 0, k1, 0, k2)
Debug.AddCard(21570001, 0, 0, k1, 0, k2)
Debug.AddCard(53046408, 0, 0, k1, 0, k2)
Debug.AddCard(23020408, 0, 0, k1, 0, k2)
Debug.AddCard(42352091, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("新世坏")
aux.BeginPuzzle()







>















<






|
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41

42
43
44
45
46
47
48
Debug.AddCard(89631139, 1, 1, k1, 3, k2, true)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(38033121, 0, 0, k1, 0, k2)
Debug.AddCard(80161395, 0, 0, k1, 0, k2)
Debug.AddCard(91152256, 0, 0, k1, 0, k2)
Debug.AddCard(39910367, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(50237654, 0, 0, k1, 0, k2)
Debug.AddCard(11765832, 0, 0, k1, 0, k2)
Debug.AddCard(73452089, 0, 0, k1, 0, k2)
Debug.AddCard(39915560, 0, 0, k1, 0, k2)
Debug.AddCard(10817524, 0, 0, k1, 0, k2)
Debug.AddCard(54757758, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(71703785, 0, 0, k1, 0, k2)
Debug.AddCard(46986414, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(84133008, 0, 0, k1, 0, k2)
Debug.AddCard(24094653, 0, 0, k1, 0, k2)
Debug.AddCard(32062913, 0, 0, k1, 0, k2)

Debug.AddCard(21570001, 0, 0, k1, 0, k2)
Debug.AddCard(53046408, 0, 0, k1, 0, k2)
Debug.AddCard(23020408, 0, 0, k1, 0, k2)
Debug.AddCard(42352091, 1, 1, k1, 0, k2)

Debug.ReloadFieldEnd("新世坏")
aux.BeginPuzzle(1)