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--[[message
卡数:17
规则:新大师
]]
Debug.SetAIName("平凡的路人甲")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,7900,0,0)
Debug.SetPlayerInfo(1,18500,0,0)
--自己的怪兽区
Debug.AddCard(40398073,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --半龙女仆·育婴龙女
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--[[message
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("平凡的路人甲")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_PSEUDO_SHUFFLE+DUEL_SIMPLE_AI,4)
Debug.SetPlayerInfo(0,7900,0,0)
Debug.SetPlayerInfo(1,18500,0,0)
--自己的怪兽区
Debug.AddCard(40398073,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK) --半龙女仆·育婴龙女
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Debug.AddCard(14625090,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆的迎接
--自己的额外
Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --半龙女仆·龙女管家
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)
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Debug.AddCard(14625090,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --半龙女仆的迎接
--自己的额外
Debug.AddCard(41232647,0,0,LOCATION_EXTRA,0,POS_FACEDOWN_ATTACK) --半龙女仆·龙女管家
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
fun["开局说明"]()
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