游戏王残局简化版

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Differences From Artifact [05df7db83f]:

To Artifact [92b8d5d54c]:


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--[[message
卡数:16
规则:大师2020
]]





Debug.SetAIName("Amazoness Wall")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,1100,0,0)
Debug.SetPlayerInfo(1,8500,0,0)


Debug.AddCard(79965360,0,0,LOCATION_DECK,0,POS_FACEDOWN)

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--[[message
亚马逊

]]

--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)

Debug.SetAIName("Amazoness Wall")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,1100,0,0)
Debug.SetPlayerInfo(1,8500,0,0)


Debug.AddCard(79965360,0,0,LOCATION_DECK,0,POS_FACEDOWN)
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Debug.AddCard(44947065,1,1,LOCATION_SZONE,2,POS_FACEUP)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e100
  e100=Effect.GlobalEffect()
  e100:SetType(EFFECT_TYPE_FIELD
    + EFFECT_TYPE_CONTINUOUS)
  e100:SetCode(EVENT_DAMAGE)
  function cache1(e
    , tp
    , eg
    , ep
    , ev
    , re
    , r
    , rp)
    cache1=Duel.GetLP(1)
    return cache1<=0
    end
  e100:SetCondition(cache1)
  function cache1(e
    , tp
    , eg
    , ep
    , ev
    , re
    , r
    , rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e100:SetOperation(cache1)
  Duel.RegisterEffect(e100
    , 0)
  end


fun["通关邀请"]()








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Debug.AddCard(44947065,1,1,LOCATION_SZONE,2,POS_FACEUP)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()





fun["开局说明"]()