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--[[message
维护:2024-07-03
简语:治安维持局最后防线·第25期!在传说的尽头!
治安维持局最后防线·第25期!在传说的尽头!
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 3)
Debug.SetPlayerInfo(0, 500, 0, 0)
Debug.SetPlayerInfo(1, 11100, 0, 0)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
Debug.AddCard(78121572, 0, 0, k1, 2, k2)
Debug.AddCard(53183600, 1, 1, k1, 2, k2)
Debug.AddCard(53183600, 1, 1, k1, 3, k2)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(39910367, 0, 0, k1, 5, POS_FACEUP)
Debug.AddCard(94256039, 0, 0, k1, 2, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(89997728, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(15259703, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(75014062, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(36107810, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(83764718, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(63101919, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(78121572, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(94256039, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(11508758, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(75014062, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(89997728, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(42386471, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(11868825, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(40732515, 0, 0, LOCATION_HAND, 6, POS_FACEUP_ATTACK)
Debug.AddCard(8471389, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89997728, 0, 0, k1, 0, k2)
Debug.AddCard(89997728, 0, 0, k1, 0, k2)
Debug.AddCard(15259703, 0, 0, k1, 0, k2)
Debug.AddCard(75014062, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(63101919, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.AddCard(36107810, 0, 0, k1, 0, k2)
Debug.AddCard(83764718, 0, 0, k1, 0, k2)
Debug.AddCard(8471389, 1, 1, k1, 0, k2)
Debug.AddCard(66436257, 1, 1, k1, 0, k2)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(11508758, 0, 0, k1, 0, k2)
Debug.AddCard(75014062, 0, 0, k1, 0, k2)
Debug.AddCard(89997728, 0, 0, k1, 0, k2)
Debug.AddCard(42386471, 0, 0, k1, 0, k2)
Debug.AddCard(11868825, 0, 0, k1, 0, k2)
Debug.AddCard(40732515, 0, 0, k1, 0, k2)
Debug.AddCard(66436257, 1, 1, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(53183600, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
--~ Debug.AddCard(53239672, 1, 1, LOCATION_SZONE, 3, POS_FACEUP_ATTACK)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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