游戏王残局简化版

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To Artifact [0db52e9ecc]:


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  Duel.RegisterEffect(str["效果"]
  , 0)
  
  end --}
  
fun["失败得分"] = function() --{
Debug.ShowHint(tostring(Duel.GetLP(1)))

str["对方玩家的初始生命值"] = Duel.GetLP(1)

  str["效果"] = Effect.GlobalEffect()
  
  str["效果"]:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)
  
  str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END)