游戏王残局简化版

Diff
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Diff

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--[[message
#QB20171101
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_PSEUDO_SHUFFLE + DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 4)
Debug.SetPlayerInfo(0, 3100, 0, 0)
Debug.SetPlayerInfo(1, 13100, 0, 0)

Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure() --异色眼重力龙
Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK) --废品收集者
Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE) --气象报告员
Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK) --水晶翼同调龙
Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK) --于贝尔
Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --伯吉斯异兽·林乔利虫
Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK) --试胆竞速
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --紧急同调
Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK) --技能禁锢
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK) --光之护封剑
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK) --废品同调士
Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --妖形杵
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK) --奇迹之苏生
Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK) --同调磁铁头
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --星见兽 加里斯
Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK) --DDD 反骨王 列奥尼达
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK) --速攻稻草人
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --伯吉斯异兽·马尔三叶形虫
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK) --点阵图跳离士
Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --再生圣经
Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN) --伯吉斯异兽·高足杯虫
Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN) --于贝尔-被憎恶的骑士
Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --金毛妇
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --武器手套
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --暗黑俯冲轰炸机
Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN) --强劲战士
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK) --幻兽机 哥萨克龙
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN) --科技属 戟炮手
Debug.AddCard(23851033, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK):CompleteProcedure()
Debug.AddCard(58242947, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.AddCard(72053645, 0, 0, LOCATION_MZONE, 2, POS_FACEDOWN_DEFENSE)
Debug.AddCard(50954680, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(78371393, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(1154611, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(67616300, 0, 0, LOCATION_SZONE, 5, POS_FACEUP_ATTACK)
Debug.AddCard(94634433, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK)
Debug.AddCard(63227401, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN_ATTACK)
Debug.AddCard(72302403, 1, 1, LOCATION_SZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(63977008, 0, 0, LOCATION_HAND, 4, POS_FACEUP_ATTACK)
Debug.AddCard(59546797, 0, 0, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(37011715, 0, 0, LOCATION_HAND, 5, POS_FACEUP_ATTACK)
Debug.AddCard(50702124, 0, 0, LOCATION_HAND, 1, POS_FACEUP_ATTACK)
Debug.AddCard(30915572, 0, 0, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(92536468, 1, 1, LOCATION_HAND, 3, POS_FACEUP_ATTACK)
Debug.AddCard(18964575, 1, 1, LOCATION_HAND, 2, POS_FACEUP_ATTACK)
Debug.AddCard(64765016, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(18789533, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(58695102, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(38761908, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(4779091, 1, 1, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(3987233, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(29071332, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(45815891, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(53981499, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(22110647, 0, 0, LOCATION_EXTRA, 0, POS_FACEDWON_ATTACK)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23995346, 1, 1, LOCATION_EXTRA, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()