游戏王残局简化版

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To Artifact [9945a8fd59]:


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      cache_1 = math.abs(cache_1) / (str["对方玩家的初始生命值"] - 100)
      
      cache_1 = math.tointeger(cache_1 * 3000 // 100 * 100)
      
      end --}
      
      if cache_1 > 3000 then --{
        --}
        else --{
          
        end --}
      
    Debug.ShowHint(tostring(cache_1))
--~     Debug.ShowHint(tostring(cache_1))
    
    effect_event:Reset()
    
    end --}
    
  str["效果"]:SetOperation(cache_1)