游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [9e2e6fc68a]:

To Artifact [34fc81d56a]:


1
2
3
4



5
6
7
8
9
10
11
1


2
3
4
5
6
7
8
9
10
11
12

-
-

+
+
+







--[[message
卡数:8
规则:大师3
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("[WCS2006]20_gishiki")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)

Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,5600,0,0)

Debug.AddCard(72426662,0,0,LOCATION_HAND,0,POS_FACEDOWN)
23
24
25
26
27
28
29
30

31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
24
25
26
27
28
29
30

31































-
+
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
-
Debug.AddCard(29843091,0,0,LOCATION_SZONE,2,POS_FACEDOWN)

Debug.AddCard(21844576,0,0,LOCATION_GRAVE,0,POS_FACEDOWN)

Debug.ReloadFieldEnd()

aux.BeginPuzzle()

fun["开局说明"]()
local str = {}
local fun = {}

local cache1

fun["通关邀请"]=function()
  local e100
  e100=Effect.GlobalEffect()
  e100:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
  e100:SetCode(EVENT_DAMAGE)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    return Duel.GetLP(1)<=0
    end
  e100:SetCondition(cache1)
  function cache1(e,tp,eg,ep,ev,re,r,rp)
    Debug.ShowHint("残局群181175613")
    return
    end
  e100:SetOperation(cache1)
  Duel.RegisterEffect(e100,0)
  end

fun["通关邀请"]()