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Debug.AddCard(73130445, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(15978426, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(79068663, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(23693634, 0, 0, k1, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1 = LOCATION_HAND
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(64034255, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(17330916, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(40318957, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(69211541, 0, 0, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd("精灵神后 树精")
aux.BeginPuzzle(1)
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