游戏王残局简化版

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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 1000, 0, 0)

--怪兽区域
Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(24137081, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80825553, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_DEFENSE)
local k1 = LOCATION_MZONE
Debug.AddCard(24137081, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(24137081, 0, 0, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(80825553, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_DEFENSE)
--魔陷区域
Debug.AddCard(76721030, 0, 0, LOCATION_SZONE, 1, POS_FACEDOWN)
Debug.AddCard(58531587, 0, 0, LOCATION_SZONE, 2, POS_FACEUP)
Debug.AddCard(11741041, 0, 0, LOCATION_SZONE, 3, POS_FACEUP)
local k1 = LOCATION_SZONE
Debug.AddCard(76721030, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(58531587, 0, 0, k1, 2, POS_FACEUP)
Debug.AddCard(11741041, 0, 0, k1, 3, POS_FACEUP)
--卡组区域
--外组区域
--墓地区域
--除外区域
--手卡区域
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND

Debug.ReloadFieldEnd()
aux.BeginPuzzle()