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Debug.AddCard(84636823, 1, 1, k1, 4, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(29401950, 1, 1, k1, 0, POS_FACEDOWN)
Debug.AddCard(29401950, 1, 1, k1, 1, POS_FACEDOWN)
Debug.AddCard(27053506, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(85562745, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14087893, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(42703248, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(14898066, 0, 0, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd("拷问室")
aux.BeginPuzzle()
Debug.ReloadFieldEnd("噩梦之拷问室")
aux.BeginPuzzle(1)
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