游戏王残局简化版

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--[[message
维护:2024-07-03
简语:龙兽交锋
#龙兽交锋
]]

Debug.SetAIName("QQ群181175613")

Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)

--6400
Debug.SetPlayerInfo(0, 22300, 0, 0)
Debug.SetPlayerInfo(1, 10600, 0, 0)

-----------------

Debug.AddCard(36668118, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(28279543, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21615956, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(5969957, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(74677422, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(61901281, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(68464358, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(62265044, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(67748760, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local c = Debug.AddCard(27134689, 1, 1, k1, 0, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 1, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 2, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 3, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, k1, 4, k2)
Debug.AddCard(99234526, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
-----------------

Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(13143275, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73539069, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(23732205, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(98630720, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(34408491, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(24361622, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
Debug.AddCard(76539047, 1, 1, k1, 0, POS_FACEUP)
Debug.AddCard(19763315, 1, 1, k1, 1, k2)
Debug.AddCard(74003290, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
Debug.AddCard(36668118, 0, 0, k1, 0, k2)
Debug.AddCard(21615956, 0, 0, k1, 0, k2)
Debug.AddCard(86148577, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
--~ Debug.AddCard(11012154,0,0,LOCATION_GRAVE,0,POS_FACEUP)

Debug.AddCard(5969957, 0, 0, k1, 0, k2)
Debug.AddCard(74677422, 0, 0, k1, 0, k2)
-----------------

Debug.AddCard(61901281, 0, 0, k1, 0, k2)
-----------------

Debug.AddCard(68464358, 0, 0, k1, 0, k2)
-----------------

local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
-----------------

Debug.AddCard(76539047, 1, 1, LOCATION_SZONE, 0, POS_FACEUP)
Debug.AddCard(19763315, 1, 1, LOCATION_SZONE, 1, POS_FACEDOWN)
--~ Debug.AddCard(87571563,0,0,LOCATION_SZONE,0,POS_FACEDOWN)
Debug.AddCard(74003290, 0, 0, LOCATION_SZONE, 0, POS_FACEDOWN)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(13143275, 0, 0, k1, 0, k2)
Debug.AddCard(73539069, 0, 0, k1, 0, k2)
Debug.AddCard(23732205, 0, 0, k1, 0, k2)
Debug.AddCard(98630720, 0, 0, k1, 0, k2)
Debug.AddCard(34408491, 0, 0, k1, 0, k2)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(24361622, 0, 0, k1, 0, k2)
Debug.AddCard(86148577, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local c = Debug.AddCard(27134689, 1, 1, LOCATION_MZONE, 4, POS_FACEUP_ATTACK)
Debug.PreSummon(c, SUMMON_TYPE_SPECIAL)
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(28279543, 0, 0, k1, 0, k2)
Debug.AddCard(62265044, 0, 0, k1, 0, k2)
Debug.AddCard(67748760, 0, 0, k1, 0, k2)
Debug.AddCard(99234526, 0, 0, k1, 0, k2)

Debug.ReloadFieldEnd("前托枪管龙")
aux.BeginPuzzle()