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Debug.AddCard(6853254,1,1,LOCATION_HAND,3,POS_FACEUP_ATTACK) --复活之福音
--自己的墓地
--对方的墓地
--自己除外的卡
Debug.AddCard(41224658,0,0,LOCATION_REMOVED,0,POS_FACEUP_ATTACK) --野望之高弗
--对方除外的卡
--自己的卡组
Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --异次元复活
Debug.AddCard(41356846,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --蓄积硫酸的落穴
Debug.AddCard(95993388,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --地帝家臣 兰罗布
Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --死者苏生
Debug.AddCard(9622164,0,0,LOCATION_DECK,0,POS_FACEDOWN) --异次元复活
Debug.AddCard(41356846,0,0,LOCATION_DECK,0,POS_FACEDOWN) --蓄积硫酸的落穴
Debug.AddCard(95993388,0,0,LOCATION_DECK,0,POS_FACEDOWN) --地帝家臣 兰罗布
Debug.AddCard(83764718,0,0,LOCATION_DECK,0,POS_FACEDOWN) --死者苏生
--对方的卡组
Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑-武器破坏之剑
Debug.AddCard(32104431,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑的追忆
Debug.AddCard(41940225,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑士融合
Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEDOWN_ATTACK) --破坏剑-武器破坏之剑
Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEDOWN) --破坏剑-武器破坏之剑
Debug.AddCard(32104431,1,1,LOCATION_DECK,0,POS_FACEDOWN) --破坏剑的追忆
Debug.AddCard(41940225,1,1,LOCATION_DECK,0,POS_FACEDOWN) --破坏剑士融合
Debug.AddCard(38601126,1,1,LOCATION_DECK,0,POS_FACEDOWN) --破坏剑-武器破坏之剑
--自己的额外
Debug.AddCard(80764541,0,0,LOCATION_EXTRA,0,POS_FACEDOWN) --No.44 白天马
Debug.ReloadFieldEnd()
aux.BeginPuzzle()
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