游戏王残局简化版

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Differences From Artifact [66c0cc8156]:

To Artifact [cbee0ebdac]:


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      s["则"] = h1[u2]
    else
      s["则"] = h1[5]
      end
    s["Debug.ReloadFieldBegin"](u1, u2)
    end
  end
s["不被连锁"] = function()
f["不被连锁"] = function()
  Duel.SetChainLimit(aux.FALSE)
  return true
  end
s["是否效卡"] = function(card)
  for i = 1, #s["效卡之类排"] do
    if Card.IsType(card, s["效卡之类排"][i]) then
      return true
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  k3 = 0
  --~ 印卡总数量的上限
  k4 = 0
  --~ 所调用这个效果的效果
  --~ 所调用这个效果的玩家
  f["_印卡"] = function(o1, o2)
    local k5, k6
    --~ 要印卡的卡编
    --~ 要印卡的卡编
    k5 = Duel.AnnounceCard(o2)
    --~ 卡
    k6 = Duel.CreateToken(o2, k5)
    if k2 <= k3 then
      k2 = k2 + 1
      Duel.SendtoHand(k6, nil, REASON_RULE)
    else