游戏王残局简化版

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To Artifact [ea91dac34e]:


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Debug.AddCard(77542832,1,1,LOCATION_MZONE,3,POS_FACEUP)
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.ReloadFieldEnd()
aux.BeginPuzzle()

_G["通关邀请"]()
--~ local str = {}
--~ local fun = {}

--~ local cache_1

--~ fun["通关邀请"] = function()
--~   local effect_100
--~   effect_100 = Effect.GlobalEffect()
--~   effect_100:SetType(EFFECT_TYPE_FIELD
--~     + EFFECT_TYPE_CONTINUOUS)
--~   effect_100:SetCode(EVENT_DAMAGE)
--~   function cache_1()

--~     cache_1 = Duel.GetLP(1)

--~     if cache_1 <= 0 then
--~       cache_1 = true
--~     else
--~       cache_1 = false
--~       end

--~     return cache_1
--~     end
--~   effect_100:SetCondition(cache_1)
--~   function cache_1()
--~     Debug.ShowHint("残局群181175613")
--~     return
--~     end
--~   effect_100:SetOperation(cache_1)
--~   Duel.RegisterEffect(effect_100
--~     , 0)
--~   end

--~ fun["通关邀请"]()
--~ Debug.ShowHint("残局群181175613")