游戏王残局简化版

Diff
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Diff

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--[[message
新手教学
]]
Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 8000, 0, 0)
Debug.SetPlayerInfo(1, 8750, 0, 0)

--怪兽区域
Debug.AddCard(56369281, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK)
Debug.AddCard(1784619, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
Debug.AddCard(2118022, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK)
Debug.AddCard(47060154, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK)
local k1 = LOCATION_MZONE
Debug.AddCard(56369281, 0, 0, k1, 0, POS_FACEUP_ATTACK)
Debug.AddCard(1784619, 0, 0, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(47060154, 1, 1, k1, 1, POS_FACEUP_ATTACK)
Debug.AddCard(2118022, 0, 0, k1, 2, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
--魔陷区域
Debug.AddCard(24094653, 0, 0, LOCATION_SZONE, 2, POS_FACEDOWN_ATTACK) --融合
Debug.AddCard(24094653, 0, 0, k1, 2, POS_FACEDOWN)
--卡组区域
--外组区域
Debug.AddCard(23995346, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(71594310, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
local k1 = LOCATION_EXTRA
Debug.AddCard(23995346, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(97204936, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(71594310, 0, 0, k1, 0, POS_FACEDOWN)
--墓地区域
--除外区域
--手卡区域
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(89631139, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
Debug.AddCard(11012154, 0, 0, LOCATION_HAND, 0, POS_FACEUP_ATTACK)
local k1 = LOCATION_GRAVE
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(89631139, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(11012154, 0, 0, k1, 0, POS_FACEDOWN)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()
Debug.ShowHint("尝试一下不同召唤方式")