游戏王残局简化版

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--Created using senpaizuri's Puzzle Maker (updated by Naim & Larry126)
--Partially rewritten by edo9300

--[[message
维护:2024-06-24
简语:Help Exodia obliterate the opponent's field!
标签:#RashFaustinho_01_Obliterate
]]

Debug.SetAIName("QQ群181175613")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,5)
Debug.SetPlayerInfo(0,1000,0,0)
Debug.SetPlayerInfo(1,4000,0,0)
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
Debug.SetPlayerInfo(0, 1000, 0, 0)
Debug.SetPlayerInfo(1, 4000, 0, 0)

--Main Deck (yours)
Debug.AddCard(38033121,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(80161395,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(91152256,0,0,LOCATION_DECK,0,POS_FACEDOWN)
Debug.AddCard(38033121, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(80161395, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)
Debug.AddCard(91152256, 0, 0, LOCATION_DECK, 0, POS_FACEDOWN)

-- Grave (yours)
Debug.AddCard(71703785,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(46986414,0,0,LOCATION_GRAVE,0,POS_FACEUP)
Debug.AddCard(71703785, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)
Debug.AddCard(46986414, 0, 0, LOCATION_GRAVE, 0, POS_FACEUP)

--Extra Deck (yours)
Debug.AddCard(50237654,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(11765832,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(73452089,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(39915560,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(10817524,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(54757758,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)
Debug.AddCard(50237654, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(11765832, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(73452089, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(39915560, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(10817524, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)
Debug.AddCard(54757758, 0, 0, LOCATION_EXTRA, 0, POS_FACEDOWN)

--Hand (yours)
Debug.AddCard(84133008,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(24094653,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(32062913,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(39910367,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(21570001,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(53046408,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(23020408,0,0,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(84133008, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(24094653, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(32062913, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(39910367, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(21570001, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(53046408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)
Debug.AddCard(23020408, 0, 0, LOCATION_HAND, 0, POS_FACEDOWN)

--Monster Zones (yours)
Debug.AddCard(70903634,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)
Debug.AddCard(44519536,0,0,LOCATION_MZONE,4,POS_FACEUP_ATTACK,true)
Debug.AddCard(8124921,0,0,LOCATION_MZONE,0,POS_FACEUP_ATTACK,true)
Debug.AddCard(7902349,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
Debug.AddCard(58604027,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
Debug.AddCard(70903634, 0, 0, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)
Debug.AddCard(44519536, 0, 0, LOCATION_MZONE, 4, POS_FACEUP_ATTACK, true)
Debug.AddCard(8124921, 0, 0, LOCATION_MZONE, 0, POS_FACEUP_ATTACK, true)
Debug.AddCard(7902349, 0, 0, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(58604027, 0, 0, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)

--Hand (opponent's)
Debug.AddCard(42352091,1,1,LOCATION_HAND,0,POS_FACEDOWN)
Debug.AddCard(42352091, 1, 1, LOCATION_HAND, 0, POS_FACEDOWN)

--Monster Zones (opponent's)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK,true)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK,true)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK,true)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 2, POS_FACEUP_ATTACK, true)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 3, POS_FACEUP_ATTACK, true)
Debug.AddCard(89631139, 1, 1, LOCATION_MZONE, 1, POS_FACEUP_ATTACK, true)

Debug.ReloadFieldEnd()
aux.BeginPuzzle()

--[[Solution
1-Activate Magic Citadel of Endymion
2-Activate Polymerization, and immediately chain Soul Servant first and Emergency Provisions afterwards