游戏王残局简化版

Diff
Login

Diff

Differences From Artifact [2e314ecb62]:

To Artifact [d29fdf8e88]:


1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31






32
33
34
35
36
37
38
1
2
3
4











5
6
7
8
9
10
11
12
13
14
15





16
17
18
19
20
21
22
23
24
25
26
27
28




-
-
-
-
-
-
-
-
-
-
-











-
-
-
-
-
+
+
+
+
+
+







local str = {}
local string = string
local table = table
_G.fun = {}
---------------------------------
local cache_1
local cache_2
local cache_3
local cache_4
local cache_5
local cache_6
local cache_7
local cache_8
local cache_9
local _
str["效果卡的种类表"] = {
  TYPE_SPELL,
  TYPE_TRAP,
  TYPE_EFFECT,
}
str["无效果灵摆怪兽表"] = {
  28363749,
  19474136,
  17390179,
  83980492,
}
cache_1 = 0
cache_1 = cache_1 + LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED
str["除卡组与额外卡组以外的区域"] = cache_1
cache_1 = cache_1 + LOCATION_DECK + LOCATION_EXTRA
str["所有区域"] = cache_1
local h1
--~ 区域
h1 = LOCATION_HAND + LOCATION_MZONE + LOCATION_SZONE + LOCATION_GRAVE + LOCATION_REMOVED
str["除卡组与额外卡组以外的区域"] = h1
h1 = h1 + LOCATION_DECK + LOCATION_EXTRA
str["所有区域"] = h1
--第一层-------------------------------
local cache_1
local cache_2
local cache_3
local cache_4
local cache_5
local cache_6
172
173
174
175
176
177
178
179
180


181
182
183
184
185
186
187
162
163
164
165
166
167
168


169
170
171
172
173
174
175
176
177







-
-
+
+







local cache_9
local _
fun["Debug.ReloadFieldEnd"] = Debug.ReloadFieldEnd
Debug.ReloadFieldEnd = function(u1)
  fun["Debug.ReloadFieldEnd"]()
  if u1 then
    fun["一_随机抽卡"](u1)
  end
end
    end
  end
fun["二_印卡"] = function(u1, u2, u3)
  u3 = u3 or u2
  Debug.ShowHint(
    "点击对方额外卡组可以进行印卡。\n手卡只能印 "
      .. u2
      .. " 张。\n最多可以印 "
      .. u3