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Debug.SetPlayerInfo(1, 8000, 0, 1)
local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
Debug.AddCard(41999284, 0, 0, k1, 0, k2)
Debug.AddCard(2220237, 0, 0, k1, 0, k2)
local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
Debug.AddCard(36033786, 0, 0, k1, 0, k2)
Debug.AddCard(95081386, 0, 0, k1, 0, k2)
Debug.AddCard(28053763, 1, 1, k1, 0, k2)
Debug.AddCard(68304813, 1, 1, k1, 0, k2)
Debug.AddCard(60349525, 1, 1, k1, 0, k2)
Debug.ReloadFieldEnd()
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