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Debug.AddCard(89631139, 1, 1, k1, 2, POS_FACEUP_ATTACK)
Debug.AddCard(45815891, 1, 1, k1, 3, POS_FACEUP_ATTACK)
local k1 = LOCATION_SZONE
Debug.AddCard(15629801, 0, 0, k1, 1, POS_FACEDOWN)
Debug.AddCard(27551, 0, 0, k1, 4, POS_FACEDOWN)
local k1 = LOCATION_PZONE
local k1 = LOCATION_DECK
Debug.AddCard(40666140, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_EXTRA
Debug.AddCard(93483212, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(67098114, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(30604579, 0, 0, k1, 0, POS_FACEDOWN)
local k1 = LOCATION_GRAVE
Debug.AddCard(57421866, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(40844552, 0, 0, k1, 0, POS_FACEUP)
Debug.AddCard(29795530, 0, 0, k1, 0, POS_FACEUP)
local k1 = LOCATION_REMOVED
local k1 = LOCATION_HAND
Debug.AddCard(40666140, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(41788781, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(77060848, 0, 0, k1, 0, POS_FACEDOWN)
Debug.AddCard(66362965, 0, 0, k1, 0, POS_FACEDOWN)
Debug.ReloadFieldEnd("武斗圆舞")
aux.BeginPuzzle()
aux.BeginPuzzle(1)
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