游戏王残局简化版

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To Artifact [d084b25ce9]:


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  Duel.RegisterEffect(str["效果"]
  , 0)
  
  end --}
  
fun["失败得分"] = function() --{

str["方玩家的初始生命值"] = Duel.GetLP(1)
str["方玩家的初始生命值优势"] = Duel.GetLP(0) - Duel.GetLP(1)

  str["效果"] = Effect.GlobalEffect()
  
  str["效果"]:SetType(EFFECT_TYPE_FIELD
  + EFFECT_TYPE_CONTINUOUS)
  
  str["效果"]:SetCode(EVENT_PHASE_START+PHASE_END)