1
2
3
4
5
6
7
8
9
10
11
12
|
1
2
3
4
5
6
7
8
9
10
|
-
-
|
--[[message
综合残局2
]]
--~ 必须位于残局文件顶部
--~ 加载残局函数库
Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
Debug.SetAIName("sample9")
Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI+DUEL_PSEUDO_SHUFFLE,5)
Debug.SetPlayerInfo(0,100,0,0)
Debug.SetPlayerInfo(1,4300,0,0)
|
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
|
28
29
30
31
32
33
34
35
36
|
-
-
-
-
-
-
-
-
|
Debug.AddCard(74677422,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
--~ Debug.AddCard(70342110,1,1,LOCATION_SZONE,2,POS_FACEDOWN)
Debug.ReloadFieldEnd()
--~ Debug.ShowHint("GAME START!")
aux.BeginPuzzle()
fun["开局说明"]()
local e999=Effect.GlobalEffect()
e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e999:SetCode(EVENT_DAMAGE)
e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
Debug.ShowHint("残局群181175613") end)
Duel.RegisterEffect(e999,0)
|