e7f204fb3d 2023-06-29 顽雨沉风: --[[message
e7f204fb3d 2023-06-29 顽雨沉风: ]]
a7680cb34c 2023-07-10 顽雨沉风: --~ 必须位于残局文件顶部
a7680cb34c 2023-07-10 顽雨沉风: --~ 加载残局函数库
a7680cb34c 2023-07-10 顽雨沉风: Debug.AddCard(0,0,0,LOCATION_MZONE,-1,POS_FACEUP)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.SetAIName("[WCS2006]01_ankokukai")
e7f204fb3d 2023-06-29 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,3)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.SetPlayerInfo(0,600,0,0)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.SetPlayerInfo(1,7000,0,0)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(07459013,0,0,LOCATION_DECK,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(32619583,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(33731070,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(78004197,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(79126789,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(05498296,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(15150365,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(89631139,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(41142615,0,0,LOCATION_SZONE,2,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29 顽雨沉风: --~ Debug.ShowHint("1回合內取得勝利")
e7f204fb3d 2023-06-29 顽雨沉风: aux.BeginPuzzle()
a7680cb34c 2023-07-10 顽雨沉风: fun["开局说明"]()
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: