游戏王残局简化版

Annotation For single/简化版_53_100_1.lua
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Annotation For single/简化版_53_100_1.lua

Origin for each line in single/简化版_53_100_1.lua from check-in e678da0c4d:

e678da0c4d 2024-07-21  顽雨沉风: --[[message
e678da0c4d 2024-07-21  顽雨沉风: #MH-20210116
e678da0c4d 2024-07-21  顽雨沉风: #棉花
e678da0c4d 2024-07-21  顽雨沉风: ]]
e678da0c4d 2024-07-21  顽雨沉风: 
e678da0c4d 2024-07-21  顽雨沉风: Debug.SetAIName("QQ群181175613")
e678da0c4d 2024-07-21  顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
e678da0c4d 2024-07-21  顽雨沉风: Debug.SetPlayerInfo(0, 16200, 0, 0)
e678da0c4d 2024-07-21  顽雨沉风: Debug.SetPlayerInfo(1, 16200, 0, 0)
e678da0c4d 2024-07-21  顽雨沉风: 
e678da0c4d 2024-07-21  顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
e678da0c4d 2024-07-21  顽雨沉风: Debug.AddCard(29071332, 0, 0, k1, 0, POS_FACEUP_ATTACK)
e678da0c4d 2024-07-21  顽雨沉风: Debug.AddCard(29071332, 0, 0, k1, 1, POS_FACEUP_ATTACK)
e678da0c4d 2024-07-21  顽雨沉风: Debug.AddCard(29071332, 0, 0, k1, 2, POS_FACEUP_ATTACK)
e678da0c4d 2024-07-21  顽雨沉风: Debug.AddCard(29071332, 0, 0, k1, 3, POS_FACEUP_ATTACK)
e678da0c4d 2024-07-21  顽雨沉风: Debug.AddCard(29071332, 0, 0, k1, 4, POS_FACEUP_ATTACK)
e678da0c4d 2024-07-21  顽雨沉风: Debug.AddCard(29071332, 0, 0, k1, 5, POS_FACEUP_ATTACK)
e678da0c4d 2024-07-21  顽雨沉风: Debug.AddCard(33878931, 1, 1, k1, 0, POS_FACEUP_ATTACK)
e678da0c4d 2024-07-21  顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
e678da0c4d 2024-07-21  顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
e678da0c4d 2024-07-21  顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
e678da0c4d 2024-07-21  顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
e678da0c4d 2024-07-21  顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
e678da0c4d 2024-07-21  顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
e678da0c4d 2024-07-21  顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
e678da0c4d 2024-07-21  顽雨沉风: 
e678da0c4d 2024-07-21  顽雨沉风: Debug.ReloadFieldEnd("武器手套")
e678da0c4d 2024-07-21  顽雨沉风: aux.BeginPuzzle()