e678da0c4d 2024-07-21 顽雨沉风: --[[message
e678da0c4d 2024-07-21 顽雨沉风: #QB072
e678da0c4d 2024-07-21 顽雨沉风: ]]
e678da0c4d 2024-07-21 顽雨沉风:
e678da0c4d 2024-07-21 顽雨沉风: Debug.SetAIName("QQ群181175613")
e678da0c4d 2024-07-21 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
e678da0c4d 2024-07-21 顽雨沉风: Debug.SetPlayerInfo(0, 1100, 0, 0)
e678da0c4d 2024-07-21 顽雨沉风: Debug.SetPlayerInfo(1, 3000, 0, 0)
e678da0c4d 2024-07-21 顽雨沉风:
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(89631139, 1, 1, k1, 2, k2)
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(27970830, 0, 0, k1, 2, POS_FACEUP)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(80604091, 0, 0, k1, 3, POS_FACEUP)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(86871614, 1, 1, k1, 1, k2)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(86871614, 1, 1, k1, 2, k2)
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(2511717, 0, 0, k1, 0, k2)
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(83039729, 0, 0, k1, 0, k2)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(54098121, 0, 0, k1, 0, k2)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(44430454, 0, 0, k1, 0, k2)
e678da0c4d 2024-07-21 顽雨沉风:
e678da0c4d 2024-07-21 顽雨沉风: Debug.ReloadFieldEnd("血之代偿")
e678da0c4d 2024-07-21 顽雨沉风: aux.BeginPuzzle(1)