e678da0c4d 2024-07-21 顽雨沉风: --[[message
e678da0c4d 2024-07-21 顽雨沉风: 综合残局1
e678da0c4d 2024-07-21 顽雨沉风: #sample8
e678da0c4d 2024-07-21 顽雨沉风: ]]
e678da0c4d 2024-07-21 顽雨沉风:
e678da0c4d 2024-07-21 顽雨沉风: Debug.SetAIName("QQ群181175613")
e678da0c4d 2024-07-21 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN + DUEL_SIMPLE_AI, 5)
e678da0c4d 2024-07-21 顽雨沉风: Debug.SetPlayerInfo(0, 100, 0, 0)
e678da0c4d 2024-07-21 顽雨沉风: Debug.SetPlayerInfo(1, 11500, 0, 0)
e678da0c4d 2024-07-21 顽雨沉风:
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_MZONE, POS_FACEUP_ATTACK--怪兽
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(37955049, 0, 0, k1, 1, k2)
e678da0c4d 2024-07-21 顽雨沉风: Debug.AddCard(15341821, 0, 0, k1, 2, POS_FACEUP_DEFENSE)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(58932615, 0, 0, k1, 3, k2)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(24311372, 1, 1, k1, 1, k2)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(6740720, 1, 1, k1, 2, k2)
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_SZONE, POS_FACEDOWN--魔陷
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_PZONE, POS_FACEUP--灵摆
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_DECK, POS_FACEDOWN--卡组
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(99748883, 0, 0, k1, 0, k2)
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_EXTRA, POS_FACEDOWN--外组
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(97204936, 0, 0, k1, 0, k2)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(95992081, 0, 0, k1, 1, k2)
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(26563200, 0, 0, k1, 2, k2)
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_GRAVE, POS_FACEUP--墓地
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_REMOVED, POS_FACEUP--除外
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(87979586, 0, 0, k1, 0, k2)
e678da0c4d 2024-07-21 顽雨沉风: local k1, k2 = LOCATION_HAND, POS_FACEDOWN--手卡
d80ff8aeae 2024-07-21 顽雨沉风: Debug.AddCard(28637168, 0, 0, k1, 0, k2)
e678da0c4d 2024-07-21 顽雨沉风:
e678da0c4d 2024-07-21 顽雨沉风: Debug.ReloadFieldEnd("流星连打-白黑机人")
e678da0c4d 2024-07-21 顽雨沉风: aux.BeginPuzzle(1)