e7f204fb3d 2023-06-29 顽雨沉风: --[[message
e7f204fb3d 2023-06-29 顽雨沉风: 卡数:12
e7f204fb3d 2023-06-29 顽雨沉风: 规则:新大师
e7f204fb3d 2023-06-29 顽雨沉风: ]]
e7f204fb3d 2023-06-29 顽雨沉风: Debug.SetAIName("顽雨沉风")
e7f204fb3d 2023-06-29 顽雨沉风: Debug.ReloadFieldBegin(DUEL_ATTACK_FIRST_TURN+DUEL_SIMPLE_AI,4)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.SetPlayerInfo(0,8000,0,0)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.SetPlayerInfo(1,18900,0,0)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(34853266,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(43422537,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(86120751,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(00458748,0,0,LOCATION_HAND,0,POS_FACEDOWN)
e7f204fb3d 2023-06-29 顽雨沉风: local g01=Debug.AddCard(29343734,0,0,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: local g02=Debug.AddCard(64631466,0,0,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: local g03=Debug.AddCard(17658803,0,0,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: local g14=Debug.AddCard(89631139,1,1,LOCATION_MZONE,4,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: local g13=Debug.AddCard(29343734,1,1,LOCATION_MZONE,3,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: local g12=Debug.AddCard(22855882,1,1,LOCATION_MZONE,2,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: local g11=Debug.AddCard(89631139,1,1,LOCATION_MZONE,1,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: local g10=Debug.AddCard(96851799,1,1,LOCATION_MZONE,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: local m12=Debug.AddCard(47529357,1,1,LOCATION_SZONE,2,POS_FACEUP)
e7f204fb3d 2023-06-29 顽雨沉风: m13=Debug.AddCard(56747793,1,1,LOCATION_SZONE,3,POS_FACEUP)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.PreEquip(m13,g13)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(74063034,0,0,LOCATION_DECK,0,POS_FACEUP_ATTACK)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.AddCard(12307878,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.AddCard(49513164,0,0,LOCATION_EXTRA,0,POS_FACEDOWN)Debug.PreEquip(m12,g12)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.ReloadFieldEnd()
e7f204fb3d 2023-06-29 顽雨沉风: aux.BeginPuzzle()
e7f204fb3d 2023-06-29 顽雨沉风: local e999=Effect.GlobalEffect()
e7f204fb3d 2023-06-29 顽雨沉风: e999:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e7f204fb3d 2023-06-29 顽雨沉风: e999:SetCode(EVENT_DAMAGE)
e7f204fb3d 2023-06-29 顽雨沉风: e999:SetCondition(function(e,tp,eg,ep,ev,re,r,rp) return Duel.GetLP(1)<=0 end)
e7f204fb3d 2023-06-29 顽雨沉风: e999:SetOperation(function(e,tp,eg,ep,ev,re,r,rp)
e7f204fb3d 2023-06-29 顽雨沉风: Debug.ShowHint("残局群181175613") end)
e7f204fb3d 2023-06-29 顽雨沉风: Duel.RegisterEffect(e999,0)
e7f204fb3d 2023-06-29 顽雨沉风:
e7f204fb3d 2023-06-29 顽雨沉风: